今天上課一開始我試開了Light&Material和Texture
上面的圖我開了黑色的玫瑰非常有質感的感覺~
我今天學的程式是射擊遊戲 ,有音效
程式碼如下 :
#include <GL/glut.h>
#include <mmsystem.h>
#include <stdio.h>
#include <math.h>
float potX=-1, potY=0;
void mouse(int button, int state, int x, int y)
{
if(state==GLUT_DOWN)
{
PlaySound("Shot.wav", NULL, SND_ASYNC);
printf("BOOM!\n");
float mouseX = 2*x/1280.0 -1, mouseY = 2*y/1024.0 -1;
if( fabs(mouseX - potX) < 0.1 && fabs(mouseY-potY)<0.1)
{
PlaySound("winny.wav", NULL, SND_ASYNC);
printf("Yeaaaaaah!!!\n");
}
}
}
void keyboard(unsigned char key, int x, int y)
{
exit(0);
}
void display()
{
potX+=0.01;
if(potX>1.1) potX=-1.1;
glClearColor(0.5, 0.5, 1, 0);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glTranslatef(potX, potY, 0);
glutSolidTeapot(0.05);
glPopMatrix();
glFlush();
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutCreateWindow("BOOM!BOOM!BOOM!");
glutFullScreen();
glutDisplayFunc(display);
glutIdleFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
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