#include <iostream>
#include "CMP3_MCI.h"
#include <GL/glut.h>
CMP3_MCI myMP3;
using namespace std;
int main()
{
myMP3.Load("RickyMartin.mp3");
myMP3.Play();
cout <<"Hello MP3"<<endl;
int a;
cin>>a;
return 0;
}
#include <iostream>
#include "CMP3_MCI.h"
using namespace std;
int main()
{
cout <<"Hello MP3"<<endl;
return 0;
}
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