(2) keyboard,mouse,UI
(3) 音效、音樂
(4) 期中考題目、答案
#include<GL/glut.h>
#include<stdio.h>
void display()
{
glutSolidTeapot(0.3);
glFlush();
}
void keyboard(unsigned char key, int x, int y)
{
if(key=='a')
printf("aaaaa\n");
if(key=='b')
printf("bbbbb\n");
}
int main(int argc , char ** argv)
{
glutInit(&argc,argv);
glutCreateWindow("hello");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
加入聲音檔案~
#include <GL/glut.h>
#include <stdio.h>
#include <mmsystem.h>
void display()
{
glutSolidTeapot(0.3);
glFlush();
}
void keyboard(unsigned char key,int x,int y)
{
if(key=='a')
{
PlaySound("Birds.wav",NULL,SND_ASYNC);
printf("啾啾啾\n");
}
if(key=='b') printf("bbbbb\n");
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutCreateWindow("hello");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
if(key=='1') printf("Do.wav",NULL,SND_ASYNC);
if(key=='2') printf("Ra.wav",NULL,SND_ASYNC);
if(key=='3') printf("Mi.wav",NULL,SND_ASYNC);
if(key=='4') printf("Fa.wav",NULL,SND_ASYNC);
if(key=='5') printf("Sol.wav",NULL,SND_ASYNC);
if(key=='6') printf("La.wav",NULL,SND_ASYNC);
if(key=='7') printf("Si.wav",NULL,SND_ASYNC);
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