2015年4月9日 星期四

week07_02160341_林俊融



#include <GL/glut.h>
#include <stdio.h>
#include <mmsystem.h>//音樂
void display()
{
    glutSolidTeapot(0.3);
    glFlush();
}
void keyboard(unsigned char key, int x, int y)
{
    if(key=='a')
    {
        PlaySound("tarzan2.wav",NULL,SND_ASYNC);
        printf("凹屋凹烏烏烏");//按a建會發出收音並輸出凹屋凹烏烏烏
    }
    if(key=='1') PlaySound("Do.wav", NULL,SND_ASYNC);
     if(key=='2') PlaySound("Re.wav", NULL,SND_ASYNC);
      if(key=='3') PlaySound("Mi.wav", NULL,SND_ASYNC);
       if(key=='4') PlaySound("Fa.wav", NULL,SND_ASYNC);
        if(key=='5') PlaySound("Sol.wav", NULL,SND_ASYNC);
         if(key=='6') PlaySound("La.wav", NULL,SND_ASYNC);
          if(key=='7') PlaySound("Si.wav", NULL,SND_ASYNC);
}
int main(int argc, char**argv)
{
    glutInit(&argc, argv);
    glutCreateWindow("hello");

    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);

    glutMainLoop();
}


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