#include <GL/glut.h>
#include <stdio.h>
#include <mmsystem.h>//音樂
void display()
{
glutSolidTeapot(0.3);
glFlush();
}
void keyboard(unsigned char key, int x, int y)
{
if(key=='a')
{
PlaySound("tarzan2.wav",NULL,SND_ASYNC);
printf("凹屋凹烏烏烏");//按a建會發出收音並輸出凹屋凹烏烏烏
}
if(key=='1') PlaySound("Do.wav", NULL,SND_ASYNC);
if(key=='2') PlaySound("Re.wav", NULL,SND_ASYNC);
if(key=='3') PlaySound("Mi.wav", NULL,SND_ASYNC);
if(key=='4') PlaySound("Fa.wav", NULL,SND_ASYNC);
if(key=='5') PlaySound("Sol.wav", NULL,SND_ASYNC);
if(key=='6') PlaySound("La.wav", NULL,SND_ASYNC);
if(key=='7') PlaySound("Si.wav", NULL,SND_ASYNC);
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutCreateWindow("hello");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
沒有留言:
張貼留言