2015年4月16日 星期四

02160056簡瑜萱

1)模擬考,期中考試
2)用範例學習
3)打光->法向量
4)貼圖->貼圖座標
5)NeHe Lesson32小遊戲

TODO解壓縮NeHe Lesson32.vip

跑範例ligft matericd(打光)

跑範例Texyure(貼圖)


freeglut/codeblocks/GLUT



點擊螢幕發出聲音
#include <GL/glut.h>
#include <mmsystem.h>
#include <stdio.h>
void mouse(int button,int state,int x,int y)//一旦滑鼠按下就播音樂
{
    if(state==GLUT_DOWN){
        PlaySound("Shot.wav",NULL,SND_ASYNC);
        printf("Shot!\n");
    }
}
void keyboard(unsigned char key,int x,int y)//按一個鍵就離開
{
    exit(0);
}
void display()
{
    glClearColor(0.5,0.5,1,0);
    glClear(GL_COLOR_BUFFER_BIT);
    glFlush();
}
int main (int argc,char**argv)
{
    glutInit(&argc,argv);
    glutCreateWindow("hello");

    glutFullScreen();//全螢幕
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMouseFunc(mouse);
    glutMainLoop();
}


加入茶壺
#include <GL/glut.h>
#include <mmsystem.h>
#include <stdio.h>
void mouse(int button,int state,int x,int y)
{
    if(state==GLUT_DOWN){
        PlaySound("Shot.wav",NULL,SND_ASYNC);
        printf("Shot!\n");
    }
}
void keyboard(unsigned char key,int x,int y)
{
    exit(0);
}
float potX=-1,potY=0;
void display()
{
    potX+=0.03;
    if(potX>1.1)potX=-1.1;
    glClearColor(0.5,0.5,1,0);
    glClear(GL_COLOR_BUFFER_BIT);
    glPushMatrix();
      glTranslatef(potX, potY,0);
      glutSolidTeapot(0.05);
      glPopMatrix();
    glFlush();
}
int main (int argc,char**argv)
{
    glutInit(&argc,argv);
    glutCreateWindow("hello");

    glutFullScreen();
    glutDisplayFunc(display);

    glutDisplayFunc(display);
    glutIdleFunc(display);
    glutKeyboardFunc(keyboard);
    glutMouseFunc(mouse);
    glutMainLoop();
}


如果點到茶壺就會發出另一個聲音
#include <GL/glut.h>
#include <mmsystem.h>
#include <stdio.h>
#include <math.h>
float potX=-1,potY=0;
void mouse(int button,int state,int x,int y)
{
    if(state==GLUT_DOWN){
        PlaySound("Shot.wav",NULL,SND_ASYNC);
        printf("Shot!\n");

        float mouseX =2*x/1280.0 -1, mouseY =2*y/1024.0 -1;
        if(fabs(mouseX - potX)<0.1 && fabs(mouseY-potY)<0.1){
           PlaySound("Femaleha.wav",NULL,SND_ASYNC);
           printf("You got it!\n");
        }
    }
}
void keyboard(unsigned char key,int x,int y)
{
    exit(0);
}

void display()
{
    potX+=0.03;
    if(potX>1.1)potX=-1.1;
    glClearColor(0.5,0.5,1,0);
    glClear(GL_COLOR_BUFFER_BIT);
    glPushMatrix();
      glTranslatef(potX, potY,0);
      glutSolidTeapot(0.05);
      glPopMatrix();
    glFlush();
}
int main (int argc,char**argv)
{
    glutInit(&argc,argv);
    glutCreateWindow("hello");

    glutFullScreen();


    glutDisplayFunc(display);
    glutIdleFunc(display);
    glutKeyboardFunc(keyboard);
    glutMouseFunc(mouse);
    glutMainLoop();
}








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