(2).五行程式

#include<GL/glut.h>
void display()
{
glClearColor(0.7, 0, 0.6 ,1);
glClear(GL_COLOR_BUFFER_BIT); //清除BUFFER
glColor3f(1,1,1);
glutSolidTeapot(0.5);
glColor3f(2,1,0);
glutSolidTeapot(0.4);
glColor3f(0,0,1);
glutSolidTeapot(0.3);
glFlush();
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutCreateWindow("02163042王冠閔");
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
void display()
{
glClearColor(0.7, 0, 0.6 ,1);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
glColor3f(1,1,0);
glVertex2f(0,0);
glVertex2f(1,0);
glVertex2f(0,1);
glEnd();
glBegin(GL_POLYGON);
glColor3f(1,0,0);
glVertex2f(0,0);
glColor3f(0,1,0);
glVertex2f(-1,0);
glColor3f(0,0,1);
glVertex2f(0,-1);
glEnd();
glFlush();
}
(3).GLUT示範
(4).電腦圖學之父
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